Pitch 1. Develop a fully realized environment for the Unreal Editor
- A small scale, intimate environment set in a canyon
- Focal Point will be a shoddily constructed outpost being suspended within the canyon by massive steel cables - featuring air docks, a bar and elevator for reaching the canyon floor
Pitch 2. High Detail Character Model(s) using Maya and Zbrush
- Fully modeled and Textured
- Low Poly w/ normal and specular maps
Pitch 3. Unearthly Challenge - Environment
- Using contest guidelines and constraints to create an environment for Unearthly Challenge Competition
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